The mod Dual Sheath Redux puts your shield on your back when not in use or two sheaths for dual wielding weapons. When i downloaded and started the game it said patch data not detected run skyproc patcher, but i already ran it and it still says that.
Showing 1 - 11 of 11 comments. Ilja View Profile View Posts. Patch appears as a mod-like file. Open Data Files from launcher to make sure that it has been enabled. Last edited by Ilja ; 3 Apr, am. Folder structure actually seems to matter here - at least sometimes. NMM should place it in to proper folder and MO has special instructions how to run this patch.
Originally posted by Toxic :. There'll be a "wizard. Reading this allows you to determine which folders you need, which folders you want, and which order to install them. If you have difficulty making it out, either use NMM or do not attempt to install the mod. Putting the contents of all folders into your data directory will end badly. Installing this mod is easy. These are the mods associated with how it will work. So, install the Dual Sheath Redux mod after installing the mods in the sections.
And then click patch. That's done, so next you have to activate the FNIS. And click the EXE that has the same name as the folder you clicked on. Overwrite the save or create a fresh save. Be sure to repeat this for any other saves you wish to purge. Load the saves you made in step 2 and overwrite them again one by one. Mesh packs are provided for the following mods with permission from their respective authors as part of the main file:.
The following mods provide support out of the box or as a file on their mod page:. Redguard shields by farinelli, pack by DigitalVixen here. The Imperial Legion by johnskyrim, pack by izon here. Warglaives of Azzinoth by faxivcm, pack by sammo11 here. If using vanilla mesh replacers you may notice mismatching of weapons as this mod by default uses modified vanilla meshes. Request a mesh pack from the author of said mod preferred , request one from me, or create one yourself with permission from the mod author and I will host it here for all to use.
Mod added weapons will not show on your waist when equipped in the left hand without left hand meshes. Mod added shields will not show in hand outside combat if shields on back is enabled without shield on back meshes. This file is generated after the patch is run for the first time. This mod uses the following Biped slots by default, these can be changed in the patcher options:. If you leave Vilkas hanging the mod will remain disabled until you complete that stage. Frequently Asked Questions Where is the guide to install this mod?
On this page. Make sure you read it very carefully. The guide on this page is as simple and idiot-proof as possible. Simply download a compatible skeleton with the nodes set up that way.
For example, XP32 Maximum Skeleton has 3 different weapon placement options. There are two possible problems: 1 Your skeleton is installed incorrectly.
If this problem occurs with all items of a specific type it is likely a skeleton problem. An attempt can be made to reduce clipping as much as possible, but there are many mods that add items out there and all clipping cannot be eliminated.
A fix to move shields based on cloak is in work now. The same will go for the left hand weapons of each version and thus using a mace with a sword will result in both being on the same side. My mod is not currently supported, but I want it to be.
Version 0. It currently covers 1H Swords, Shields, and Staves. The remaining tutorials are coming soon! Go to the data tab middle column on the right side and expand SkyProc Patchers towards the bottom. Expand the tree then right click on the. This is likely a windows permissions problem or a Java configuration problem on your computer.
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