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By doing so, they appear in OpenGL display. When creating templates using 3D objects, the 3D Maya files are now incorporated inside the template. Ability to create multiple animation cycles in the same scene when exporting to Unity.

You need to create your templates from the Node view. Previously it would only paste one frame. You can create a preset that automatically selects any defined element or group of elements.

You can now create presets of selected objects like pegs, drawing layers, subnodes, deformer controls. You can start the batch rendering and vectorization processes, the database server, the Web Control Center server and the Link server with this application.

It will also restart them periodically if one stops.



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